#define Zi static unsigned #define Ze static float #define Zu static u // ubcieE [paieEtnNs][ax] [rax][ucieE] w[ucieE] //clang -Os -oa a.c -lm typedef unsigned long(*_)(),u;Zi lt[]={3,0,0,2,2,3,3},O,T;Zu Q=128,U[26],ys();Ze pi=3.1415927; static char b[64];Zu __attribute((naked))ut(){asm(".quad 0xd53be04031420aeb,0xc148310fd65f03c0,0xc3d0094820e2");} #define ty x(y,tx) #define xx *(u*)x #define txx y(xx,ty) #define q(z) ux=z;Q(x) #define T0(z) _x(R(0,nx,i(nx,ru=z))) #define r1(n,z) R(1,n,i(n,sr[i]=z)) #define r3(n,z) R(3,n,i(n,ri=z)) #define r4(n,z) R(4,n,i(n,re=z)) #define r5(n,z) R(5,n,i(n,rE=_(z))) #define T(t,c,h,e,E) _x(R(t,nx,C4(t-2,i(nx,sr[i]=c),i(nx,ri=h),i(nx,re=e),i(nx,rE=E)))) #define t(t,i,e,E) c4(t-2,tc(i),ti(i),te(e),tE(E)) #define ue(t,z) _(x=t>ax?Ua(t,x):x;z) #define uE(t,z) _(x=t>tx?Ut(t,x):x;z) #define uu(e) _(if(aa!=ax){if(aae_?(a):e_) #define r(a,e) _(typeof(a)r=a;e;r) #define u(g,e,x...) Zu g(x){return _(e);} #define x(a,e) _(typeof(a)x=a;e) #define y(a,e) _(typeof(a)y=a;e) #define F(g,e) u(g,e,ua,ux) #define G(g,e) u(g,e,uf,ua,ux) #define Q(e) if(Q==(e))return Q; #define N(e) i(nx,e) #define P(b,e) if(b)return _(e); #define W(z) while(z) #define ii unsigned i #define in unsigned n #define ss char*s #define us(g,e) u(g,e,ss) #define ns(g,e) u(g,e,in,ss) #define _a(e) r(_(e),_r(a)) #define _x(e) r(_(e),_r(x)) #define _ax(e) _a(_x(e)) #define n3(z) ((7+(z))>>3) #define ex (*(float*)&x) #define Ex (*(Float*)&x) #define ax l(5,x>>51) #define pax (px||ax) #define xc sx[i] #define sx ((char*)x) #define px (31>x) #define xE ((Float*)x)[i] #define aE x(a,ax?Ex:xE) #define Ea x(a,Ex) #define ci (lx?xi:sx[i]) #define ix (unsigned)x #define lx lt[tx] #define Nx (nx<